This game is a short arcade-like shooting game made as a practice project.

Controls:
-W, A, S, D to move your ship.
-Press spacebar to attack.
-Use the mouse and L-click to interact with menus.

Features:
-Multiple upgrades to increase your ship's shields, hp, attack damage, weapon count, and movement speed.
-3 different enemy types.
-5 levels and 1 boss battle.

Notice: If there are any issues with the browser version such as stuttering or long loading times, I recommend downloading the game instead.

StatusPrototype
PlatformsHTML5, Windows, Linux
Release date 67 days ago
AuthorMast
GenreAction, Shooter
Made withGodot
Tags2D, Pixel Art, Space, upgrades
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

Space_Shooters_Windows_1.0.1.zip 39 MB
Space_Shooters_Linux_1.0.1.zip 31 MB

Development log

Comments

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Cool shoot 'em up, very arcade-like indeed! I like the simple and clean HUD and especially the enemy sprites. Very cool! 

That said, I find that the music, while good, isn't of a quality that does justice to the graphics, in terms of sound quality, not composition. (That could be a matter of personal preference.) 

But otherwise, I really liked it overall, simple and fun, good work!

Thanks for the feedback! This was my first attempt at making a game and making music for it, so I probably made some mistake with exporting/importing audio files or making the game html combatable. I'm really glad that you liked my little project!

With pleasure!  

I was thinking, if you'd like, I could recompose the music from your level (keeping the melody) with better sound quality; I'm a composer. Let's see how it turns out, what do you think? Of course, when I have the time, I'm also a developer. And I could also, offer you other feedback sometimes, when I have the time and if you'd like of course. Anayway, probably see you next time!

That sounds great! I wasn't originally planning on updating this project since it was really just meant to help me learn how to work with Godot, but if you're willing to recompose my music than I will definitely release an update that uses it. Could you post a link to an Itch download page for the music whenever you're ready to share it? Thanks a lot for your advice and generosity!

(+1)

With pleasure Mast, that will get me back into composing music too.

 It's true that in your little project, I see something simple and classical, yes, but with clean design and a good rendering. For me, it's missing especially, that little something extra, something to make it original, perhaps in the level design or the game design. But classical form is allready cool. Don't worry for the link I would find a solution, maybe simply an host (I have a sound cloud) or a itch link as you say. 

I'll let you know when I've finished it, (don't be too impatient) see you soon ;)